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Activities to add to an axe throwing venue

Axe throwing can be the headline attraction, while a second game makes the venue a fuller night out. Interactive mini golf and shuffleboard offer a different style of competition, giving groups another activity to enjoy and the business another experience to sell.

Broaden the appeal of a group booking

An organiser may be bringing together people with different preferences. A second activity adds choice for the wider visit and gives guests a reason to stay after their axe throwing session ends.

Mini golf and shuffleboard keep the competitive element while changing the rhythm of the experience. They can work as a follow-on activity rather than asking the group to repeat the same format for the entire evening. The offer should still reflect the suitability of each activity for the intended guests.

Create a route from activity to hospitality

A clear sequence can make a longer visit easy to understand: arrive, take part in the main attraction, then move to a social game and refreshments. The additional activity can support paid sessions as well as more opportunities to buy food and drinks.

Keep the practical boundaries clear. Axe throwing areas, supervision arrangements and safety procedures remain separate from the new play area. A second attraction should complement the operation without distracting from the requirements of the first.

A real example of a wider activity mix

The Cave Newquay has installed Social Rivals mini golf as part of an activity offer that also includes axe throwing and karaoke rooms. That is a concrete example of mini golf sitting within a broader entertainment venue.

It does not establish a guaranteed financial result for another site. It does show how different experiences can form one destination, giving an operator several ways to appeal to groups planning an outing.

Choose the next type of competition

Interactive Mini Golf brings reactive projection mapping, automated ball tracking and LEDs. Interactive Shuffle uses motion camera tracked pucks and reactive LEDs, with a familiar physical game at its centre. Both support up to eight players per lane, touchscreen control and Social Rivals portal management.

Compact layouts and branding opportunities can help the attraction become part of your venue identity. Final positioning needs to account for people, equipment, service and the existing activity zones.

Turn one activity into a bigger reason to visit

Speak to Social Rivals about expanding your axe throwing venue. We can explore a complementary game that fits your space and gives your customers another experience to book.

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Add a new reason to visit, stay and play. Explore an installation built around your space, your audience and your business.

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